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BIRDSTRIKE

 

 

Professional, Originally Released On Cassette Only

 

Game Type          : Arcade Shoot-'em-up

Author             : Andrew Frigaard

Standalone Release(s)   : 1985: BIRDSTRIKE, Firebird, £2.99

                    1987: BIRDSTRIKE, Firebird, £2.99 (BBC Side A/Elk Side B)

Compilation Release(s)   : None

Stated compatibility    : Electron

Actual compatibility    : Electron

Supplier            : FIREBIRD, Wellington House, Upper St. Martin's Lane, LONDON

                    WC2H 9DL

Disc compatibility     : Incompatible. Customised Tape Loaders.

 

 

Instructions

Wing the planes to release a carrier pigeon, shoot the pigeon and add a note to the stave at the top of the screen. if you can complete the tune you will be rewarded with a bonus of 1500 points and move onto the next level.

 

Attacking planes will drop bombs and relentlessly home-in on your position at the bottom of the screen. Planes can only be destroyed by hitting them dead centre. If all the planes are destroyed but insufficient notes placed on the stave to complete the tune, your bonus is lost and you will be given a second chance.

 

Control Keys

Z - Left,   X - Right,   RETURN - Fire

Q - Quiet,   S - Sound

R - Pause On/Off

 

 

Instructions' Source   : BIRDSTRIKE (Firebird) Inner Inlay

 

Review (Electron User) - "Bag That Birdie"

BIRDSTRIKE is a recently re-released title from the Firebird Silver budget range.

 

The game starts in the first World War, with biplanes and carrier pigeons, but the idea is nevertheless simple. Move a gun emplacement from side to side along the bottom of the screen - if anything moves, shoot it.

 

A great deal of attention has been devoted to the background detail and the result is a simple, but surprisingly effective Belgian rural scene with cottages, trees and a country church. My only complaint is that your gun emplacement escaped this attention.

 

Six biplanes lurk above the cloud cover. One by one they swoop, rapidly homing in on you, showering bombs as they come. You can loose off two shots at once - you certainly need to.

 

A direct hit on the centre of the plane causes it to vanish in a cloud of smoke, reappearing as a small cross in the graveyard of the church. Destroy all six to move on to the next screen.

 

If your marksmanship is less than perfect, your quarry will disappear off the bottom of the screen and dive again. Needless to say, any contact is fatal and even a wingtip is enough to flatten you, leaving only a skull as your memorial.

 

If you hit a plane but only clip its wing, a delightfully animated carrier pigeon is released, cheeping merrily, wings flapping. Shooting the birdie adds a note to the music staff at the top of the screen. After twelve pigeons have been brought down the screen ends, you are awarded a substantial bonus and a tune is played.

 

Your attackers are now World War II single-wing fighters. You have a similarly unhealthy attraction for them, but can deal with them the same way.

 

After two more screens - jet fighters and then helicopters - you are once again back in 1914 with no apparent increase in difficulty.

 

I found the game very enjoyable - my only complaint is the way it slows down when simultaneously displaying a plane, pigeon and gun emplacement. It rather takes the edge off the fast action.

 

Sound ........................... 7

Graphics ........................ 8

Playability ..................... 7

Value for money ................. 9

Overall ......................... 8

 

Martin Reed, ELECTRON USER 4.11