Professional, Originally Released On Cassette Only
Game Type : Fruit Machine Simulator
Author : Alexander Loh
Standalone Release(s) : 1985: FROOT RAID, Audiogenic (Assumed)
Compilation Release(s) : 1987: ELECTRON POWER PACK 2, Audiogenic, £9.95
: 1990: TRIPLE GAME PACK 2, Summit, £2.99
Stated compatibility : Electron/BBC Dual Version
Actual compatibility : Electron, BBC B, B+, Master 128
Supplier : AUDIOGENIC, Winchester House, Canning Road, HARROW HA3 7SJ
Disc compatibility : Unknown
FROOT RAID is an extremely authentic fruit machine simulator, with all the complex features of real arcade machines. There's Hold, Nudge and Swap, plus Sidewinder and Feature Panel.
There are four Reels. The three on the left are the proper Fruit Reels that determine your win or loss, and the one on the right is the Nudge Reel. You get 10 credits at the start, indicated in the CREDIT box. You spin the reels, and you either win or not. If you get a win (indicated in the WINS box) you get the choice of Collecting it, or Gambling it. If you choose to gamble, the DOUBLE or NOTHING boxes will flash alternately very quickly and you must try to stop the flashing on DOUBLE otherwise you get nothing.
SPACE - SPIN REELS
G - GAMBLE a WIN for DOUBLE or NOTHING
C - COLLECT a WIN
SHIFT - STOP on DOUBLE or NOTHING when gambling
If you don't get a win, all may not be lost - one of the other features may enable you to turn it into a win, or make a win more likely on the next spin.
When the HOLD boxes are flashing under the reels, one, two or all three of the reels can be held by pressing the appropriate key. Any reels held will stay in the same position on the next spin.
1, 2 and 3 - HOLD REELS 1, 2 and 3
DELETE - CANCEL HOLD
SPACE - SPIN REELS
The Swap feature comes into operation when the SELECT box is lit. On the right of the SELECT box is a display of all the symbols arranged in the three columns of three symbols. You have to catch one of the symbols when lit up - this is done in two stages, first by stopping the light when it is on the column that the symbol is in, then by stopping the light on the right symbol as it goes up and down that column. The symbol that it stops on can then be Swapped onto one of the Heels when the SWAP light comes on. In this way you can turn a losing go into a win. If you
didn't get the symbol you wanted, you can Cancel it and have another try.
SPACE - STOP FLASHING LIGHT ON COLUMN/SYMBOL
1, 2 or 3 - SWAP SYMBOL onto 1, 2 or 3
DELETE - CANCEL SYMBOL and TRY AGAIN
Nudge feature is operational when NUDGE NOW box is flashing. You can Nudge any of the Reels up or down one symbol at a time. However, you are only allowed a certain number of Nudges according to the number on the Nudge Reel. Occasionally the RESPIN box will light up. This gives you a chance of getting more Nudges.
5, 6 and 7 - NUDGE REELS 1, 2 and 3 UP
8, 9 and 0 - NUDGE REELS 1, 2 and 3 DOWN
RETURN - RESPIN NUDGE REEL
When SIDEWINDER box is flashing you can, if you want, swap the positions
of the reels in order to turn a loss into a win. If you don't want to,
just press SPACE to spin as normal.
RETURN - SWAP REELS 3 and 2 to 2 and 3
SHIFT - SWAP REELS 2 and 3 to 1 and 2
Whenever the EHD or HTS symbol appears on the first reel on the win line, the flashing square on the Feature panel advances a certain number of places according to the number on the Nudge Reel. The FTR light flashes whenever this happens. Certain positions on the Feature Panel will give you bonuses if you land on them. These are...
LUCKY 3 - Reels spin to random win three times. You can gamble or collect
each win as normal.
REVERSE - Reels reverse back to your last win.
NUMBERS - Pay out the specified amount.
? - Mystery payout of up to £1.
DIAMOND - Pays out Feature Jackpot of £1.
The GBL light flashing indicates FEATURE GAMBLE. You can either Gamble your position on the panel in the hope of getting nearer the prize positions, or Collect your position - which means that if you are not on a prize position, you'll go back to the start without getting anything.
But there's always a chance that the FEATURE HELD light will come on. If this happens, it means that you will be able to retain the position on the panel.
G - Gamble Position
C - Collect Position
The CREDIT box tells you how much money you have left to play with. The START box tells you when to spin the reels. The long box just above the reels indicates the number of spins you have won (next to the T).
Instructions' Source : ELECTRON POWER PACK 2 (Audiogenic) Inner Inlay
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