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The BBC and Master Computer Public Domain Library

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GREMLINS

 

 

Professional, Originally Released On Cassette Only

 

Game Type          : Text Adventure

Authors            : Brian Howarth

Standalone Release(s)   : 1985: GREMLINS, AInternational, £7.95

Compilation Release(s) : None

Stated compatibility    : Electron

Actual compatibility    : Electron, BBC B, B+ and Master 128

Supplier            : ADVENTURE INTERNATIONAL, 85 Summer Street, BIRMINGHAM

                    B19 3TE

Disc compatibility     : ADFS 1D00, CDFS 1D00, DFS 1D00

 

 

Instructions

There were three warnings...

 

*  "Keep them out of light, especially sunlight."

*  "Don't ever get them wet. Keep them away from water."

*  "But the most important thing, the thing you must never forget...

    no matter how much they cry, no matter how much they beg...

    Never, never feed them after midnight."

 

 

Instructions' Source   : GREMLINS (Adventure International) Back Inlay

 

Review (Electron User)

I suppose I'm the wrong person to review GREMLINS, for I haven't seen the film and I can't finish the adventure - despite the hint sheet that came with it! The promotional material says the game is based on the film so I suspect that anyone who has seen it will have a decided advantage.


The object of the exercise is to kill all the gremlins. To encourage you, your mission starts in your bedroom with a gremlin throwing darts at you. Unless you are quackers, you make a quick exit into the living room where you'll find a gremlin too, but he soon gets the point.


A quick visit to the kitchen will probably find you as baffled as me, so it's off down the road to explore the town. The cinema is showing GREMLINS (wouldn't you know it!) and the real McCoy are as interested in the ending as you are.


The petrol station is a useful hiding place, and the department store is well worth a look but don't let those new-fangled gizmo's loose you.

 

I must admit that I felt there was something different about this adventure all the time I was playing it. But somehow the atmosphere just didn't seem to be there, and I was left feeling slightly disappointed.


I haven't finished the game, and to be honest I don't think it generates enough interest to make me want to.


Overall, a capable enough adventure that is not quite up to the standard of the others from Adventure International.

Merlin, ELECTRON USER 3. 4