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LAST NINJA 2

 

 

Professional, Originally Released On Cassette Only

 

Game Type          : Arcade Adventure

Authors            : Peter Scott

Standalone Release(s)   : 1989: LAST NINJA 2, Superior/Acornsoft, £9.95

Compilation Release(s)   : 1991: PLAY IT AGAIN SAM 15, Superior/Acornsoft, £9.95

Stated compatibility    : Electron

Actual compatibility    : Electron, BBC B, B+ and Master 128

Supplier            : SUPERIOR/ACORNSOFT, 3 Manor Drive, Scawby, Brigg, NORTH

                    LINCOLNSHIRE DN20 9AX

Disc compatibility     : CDFS E00, DFS E00

 

 

Instructions

BACK WITH A VENGEANCE! Born in a time of peace, lived in a time of war, the shadow warrior returns. Leaping the abyss of time he comes to fulfil his destiny!

 

DATELINE:  1990    THE PLACE:  Downtown New York

THE QUEST: To destroy the eternal evil........Kunitoki!

 

If you enjoyed THE LAST NINJA, you'll go crazy over LAST NINJA 2. Lots more fiendish adversaries, more colourful screens with superb graphics, a score-line, a timer...and lots and lots more exciting Ninja action. Are you ready for the thrills and skills of the Ninja in crime-filled Manhattan? Can you survive the six action-packed levels?

 

You start in the notorious CENTRAL PARK, with thugs, police and bees to get past, and a map, a pick and a hamburger to collect. In desperation you punch the wall! Now to THE STREET, littered with down-and-outs and meths bottles. Take care in THE SEWERS to avoid the darkness and the crocodile. On to the forbidding opium factory in THE CELLAR and then to THE OFFICE and a secret computer code. And finally to KUNITOKI CASTLE with its immortal adversaries and the trickiest

puzzle of all!

 

Game Controls

Z - Up-Left,   ? - Down-Left,   * - Up-Right,   X - Down-Right

J - Small Jump,   K - Medium Jump,   L - Large jump

 

When not holding a weapon:

<RETURN> & Z - Pick Up, Crouch & Block,   <RETURN> & ? - Kick

<RETURN> & * - Punch,   <RETURN> & X - Pick Up, Crouch & Block

 

When using a sword, numchukas or stick:

<RETURN> & Z - Hit or Stab Across,   <RETURN> & ? - Hit or Stab Down

<RETURN> & * - Hit or Stab Up,   <RETURN> & X - Hit or Stab Across

 

When using a Shuriken Star (or holding a throwable object):

<RETURN> & Z - Throw Left,   <RETURN> & X - Throw Right

 

Note : You can keep the <RETURN> key depressed all the time in combat.

 

P - Pick Up, Crouch & Block,   <SPACE> - Select Weapon,   H - Hold Object

<COPY>/<DELETE> - Pause On/Off,   S/Q - Sound On/Off,   <SHIFT><ESCAPE> - Quit Game

 

 

Game Author : Peter Scott        Loading Screen : Peter Scott

Produced under licence from System 3/Activision (UK) Ltd.

 

 

Instructions' Source   : THE LAST NINJA 2 (Superior/Acornsoft) Back And Inner Inlay

 

Review (Electron User) - "Chop 'Em Up!"

Having finally wiped out the evil that destroyed your relatives and friends you - as the Last Ninja - take a boat to the USA and end up in the Big Apple itself. But here you discover the ultimate evil: Kunitoki. So, always ready to fight for the good, you don your black Ninja robes to take on the rotting horrors of New York.

 

You begin standing on a rooftop near Central Park. Going inside you find a thug - who you can easily dispose of - and by being fairly aggressive at the wall you can open a trapdoor and - dropping down into the next room - you find a key. Going outside you find a rather belligerent policeman - who clearly doesn't think anyone should walk around in broad daylight wearing black robes.

 

Scattered about are various items to collect and a number of Kunitoki's henchmen - it's best to match them weapon for weapon if you can. The final escape from Central Park involves leaping across a lethal pond, first avoiding a swarm of bees.

 

You come out on to the street, where more of Kunitoki's hired villains will try to do you in and in an effort to avoid them you take to the sewers where it's very easy to get lost. Unfortunately there's a lot more hoodlums down here and a crocodile that needs an explosive send off.

 

From there you make it into the lower levels and Kunitoki's drugs factory with more thugs and plenty of climbing and jumping to do. The exit is guarded by another animal which seems to be in desperate need of food. Standing on lines around here can be lethal.

 

The next level takes place in some offices where you need to fight your way through even more thugs and villains, across the outside of the building and finally to the roof where a helicopter whisks you to the final level within Kunitoki's castle. Unlike earlier levels, on the final one any baddies you dispose of are reincarnated each time you re-enter a screen.

 

The game has been brilliantly executed by that master programmer Peter Scott. The playing keys are carried forward from THE LAST NINJA as is the overall diagonal movement. Animation is excellent and there's lots of detailed scenery. The puzzles are quite fiendish - and hitting the wall is often beneficial.

 

It's nice to see that Superior can still come up with high quality, original games.

Steve Turnbull

 

* * * Second Opinion * * * (Electron User)

THE LAST NINJA was a hit when it was first released and this sequel is set to enjoy the same success as the original. The gameplay is similar as is the graphics style. However, the new puzzles and adversaries add new interest to a familiar style. Recommended.

Roland Waddilove

 

Sound .......................... 10

Graphics ........................ 8

Playability ..................... 9

Value for money ................ 10

Overall ......................... 9

 

"Electron User Golden Game"

 

ELECTRON USER 7. 5