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SIM

 

 

Professional, Originally Released On Cassette Only

 

Game Type          : Arcade Platform Game

Author             : Joshua Portway

Standalone Release(s)   : 1985: SIM, Viper, £7.95

Compilation Release(s) : None

Stated compatibility    : Electron Side A, BBC Side B

Actual compatibility    : As stated

Supplier            : C.S.M. (Consolidated Software Marketting), Suite 40, Strand

                    House, Great West Road, Brentford, MIDDLESEX TW8 9EX

Disc compatibility     : CDFS E00, DFS E00

 

 

Introduction

"70+ screens * 20+ different game characters * Two voice music * Multi-colour mode 2 graphics * Realistic jetpac sound effects * 13 objects to carry * Smooth sprite movement * Option to change control keys * Problems to solve in order to complete the game"

 

The energy crisis is reaching a catastrophic level. Hercules K. Orange-bottom (galactic superhero) has been commissioned by H.M.Govt. to go in search of Simarils to feed the reactor. Not a simple task for although the Hercules knows the whereabouts of the Simarils he encounters numerous obstacles, all of which are capable of destroying him and his jetpack.

 

Sim is an arcade strategy game. The object being, to control a man and his jetpack through numerous scenes, collect ten Simarils one at a time and deposit them in a reactor, which is in the temple screen. However, you must avoid all moving characters designed to block your way and manoeuver around them. Apart from the Simarils, there are also various stationary objects which you can pick up to assist you to get past the evil characters, e.g. a carrot, to tempt the rabbit away from its warren.

 

The evil characters include clouds, suns, snakes, flying saucers, rabbits, starfish and radioactive seaweed.

 

Helpful objects are anything that is stationary.

 

Game Controls

<COPY> - Left,   <CTRL> - Right,   <RETURN> - Thrust

<CURSOR UP> - To pick up an object,   <CURSOR DOWN> - To drop an object

 

 

Instructions' Source   : SIM (Viper) Back and Inner Inlay

 

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