181. Friangle ~~~~~~~~ The inspiration for this program came to Bob G3WWF whilst watching a programme on Channel 4. The theme was concerned with how simple rules are able to define quite complex structures, such as a fern leaf. To illustrate this, a simple method of plotting a sort of Fractal Triangle, (hence "Friangle"), was briefly described. In Bob's words:- "Three points of an equilateral triangle are stated, and then a random initial point. A point is then plotted which is half way from the initial point to one of the three triangle tips, chosen at random. From this new point another point is plotted, again halfway to one of the triangle tips at random, and so on. One's first assumption is surely that the points will fill the triangle randomly, but not so!" The program is very simple indeed, and has been further simplified and speeded up by Rick G4BLT. An additional 20% increase in speed can be achieved by using Integer arithmetic; change X to X%, Y to Y% and replace "/" with "DIV". The result is surprising and pleasing; a recursive pattern in fact. A few apparently 'stray' points will sometimes appear; see if you can work out why this happens! 10 MODE0:X=RND(1182)-1:Y=RND(1024)-1:MOVEX,Y 20 REPEAT:ONRND(3)GOSUB100,110,120:PLOT69,X,Y:UNTILFALSE 30 : 100 X=X/2:Y=Y/2:RETURN 110 X=(X+1181)/2:Y=Y/2:RETURN 120 X=(X+590)/2:Y=(Y+1023)/2:RETURN