USE CURSOR KEYS TO SCROLL TEXT. USE CURSOR KEYS TO SCROLL TEXT. Guess Who Guess Who Programmed by C.J.Richardson. The game. Guess Who is a game for 3 to 8 players. The object of the game is to guess the names chosen by the computer for the other players. You must do this by asking questions of the other players which can be answered yes or no. Some of the questions are provided by the computer. Sometimes you are allowed to ask any question you like. Sometimes the other players have to give you clues as to the name of their character. These clues are provided by the computer. The winner is the player with the most points when all the players names have been revealed. The game screen. The game screen. Guess Who Guess Who Secret. Open. ?=Question. !=Clue. P ? ! ? ! ? ! P ! Player Points ? 1. FRED 0 2. CHRIS 1 ? 3. CAROL 0 ! 4. JOHN 1 5. GILL 0 G 6. PETER 0 A 7. 0 8. 0 ? Player 6. Your go! ! (G)uess a name. (M)iss a go. ! (R)oll the dice. ? P ? ! ? ! ? ! P * The rules. Play commences with player 1 pressing "R" to roll the dice. The "*" moves around the play area the correct number of places. There are 5 possibilities at this point 1 You are on a square marked "P" "P" means POINT, your score will be increased by 1, it is now the next player's turn. 2 You are on a square marked "A" "A" means ANY. You may ask any player a question about their character as long as the question can be answered yes or no. 3 You are on a square marked "G" "G" means GUESS. You must guess another players character. To guess a character you must have at least 1 point. If you have no points, you will not be able to ask the question. If you guess the character correctly, you gain 5 points. If you are wrong, you lose 1 point. 4 You are on a square marked "?" This means computer question. You may ask any player one of the questions that the computer displays, the question has to be answered with a simple yes or no. 5 You are on a square marked "!" This means player clue. You may ask any other player to give you a new clue from their cluesheet. The squares for QUESTIONS and CLUES can be either red or yellow. If the square is YELLOW it is OPEN. This means that all players may see the questions/clue and all players may hear the answer. If the square is RED, the question/clue is SECRET. Only a selected player may see the question/clue. The answer to a question must always be either yes or no. How to use the program How to use the program The program asks you for the player's names. Enter the names, pressing RETURN after each. To finish entering names, press RETURN without typing a name. You must enter at least 3 names or the program will start again. If you enter 8 names, which is the maximum, the program will immediately continue to the next stage. The program now searches through the datafiles to assign a character that has not been used before to each player. If there are not enough characters (this means that you have got through 110 characters!), then the file is reset so that all the characters are available again. Press a key, the program then starts again. Next you will be asked if you want to print your character out to paper. If you answer "Y" to this, each character will be printed out on a separate sheet with a prompt between. In this way each player may remove their own sheet from the printer, without anyone else seeing the details. Using the printout option is advisable, as you will need to make notes, and refer to your character a large number of times during the game. If you answer "N" to the printout option, don't worry, you may see your character on the SCREEN whenever you want. The game now starts. The play area is a series of red yellow and blue squares around the edge of the screen. At the top of the screen is a reminder: RED is a secret, YELLOW is open. In the center of the screen are displayed the player names, their scores and a reminder of the available options. The options are: 1 - 8 Display character and clues G Guess a player's character name. M Miss a go. R Roll the dice. Only the player given that number (0 to 8) may press to see that character. The program prompts you and will generally not allow anything illegal to happen. There is one noteable occasion when you have to be careful! When you decide to guess a character. Press G. Then tell the player who you think they are. The player then tells you whether you were correct or not. If you were correct, press that players number. You will be awarded 5 points. If you were incorrect press RETURN. You will then lose a point. For this reason you must have at least one point before you may guess a player's character name. You must be careful when viewing your character on screen. All the other players must look away from the screen before you press your number. The character's name will not be shown unless you hold "N" at the same time as holding your number i.e. "1" and "N". You must also be careful to note whether questions or clues are open or secret. If you have to give a secret clue, everyone but the player asking for the clue must look away from the screen before you press the clue number to reveal. Never reveal your whole clue sheet! Basically that's about it, it may seem complicated at first, but it is worth persevering because it is really quite a fun game. Fiddling about Fiddling about If you want to play with just 2 players change line 120 of "GessWho" from: <3 to <2 However, it's not too good with just 2 players. If you want to add more characters (or start again), use the program "GessWri" "GessWri" adds data onto the end of an existing file called "GessDat", it uses a file called "GessPtr" for it's addresses, the file "GessPtr" is a flag file, this file marks characters when they have been used. This file must not be locked. If using DISC, remember to be VERY careful that you don't create CAN'T EXTEND errors. To avoid this, copy the files onto a blank disc copying GessDat last. It is theoretically possible for the program to be able to use a character file &FFFF long (about 220 characters). Basically, the program "GessWri" will allow you to enter: 1. The character's name. 2. The character's birthdate, place of birth, date of death. 3. General information about that person. 4. to 13. Ten clues about the person. You may then edit any of these fields until you are happy with them. To edit a field just press the relevant field number, then re-type the text. To quit editing and save the character to disc press RETURN without entering a field number. Once you have comitted data to disc editing of that data is not easy! So be careful. To help you if you do err, you can use the option (T) to test from the main menu. This will display info about all the data already on disc to help with direct editing. To be honest, I could have written something to do the job, but it probably would have been a total waste of time! I entered 110 characters without a problem.